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rotcivsette
I'm a solo developer who values short but packed and replayable experiences.
My main influences are (in some weird ways) Power Rangers, Mega Man, Dragon Ball Z, RPGs and roguelikes.

Age 31, Male

Solo Game Developer

Graphic Design, UFG

São Paulo - SP, Brazil

Joined on 5/15/17

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Gyro Gear Tournament 1.1

Posted by rotcivsette - August 25th, 2021


Based on feedback, I'm working on a 1.1 release and I'm almost there! It'll be released this friday (08/27).


iu_399734_6384627.png


Changelog:

  • Language select screen after you start a new game (portuguese added);
  • Reworked intro text. Now it teaches you how to play the game instead of a vague lore dump;
  • Now the character select screen will inform you the name for the character's ability and the name of their gyro;
  • Reworked stages to eliminate exploits;
  • Feedback shouts now appear above your RPM. It informs you about your last attack and if it was successful;
  • Reworked back/forfeit button to reflect it'll send you back (instead of an X);
  • The Pause menu now will have more info about what each button does;
  • Enemies will now chase you if your RPM is above theirs (instead of waiting until it becomes red);
  • Head bounces will now eject you after 4 bounces, enemies will no longer live on top of your head;
  • Dimitri can fail at his attack now, giving you more of a chance at the ground too;
  • Rebalanced fight order for all characters;
  • Minor graphical fixes.

Tags:

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Comments

Keep it up dude. I can't wait to see what the final product ends up like.

It won't end up very far (for now), but at least it'll be more playable/decent (I hope). Thanks for your support!

noice

Cool, me like

Yo, now those are really good changes.