Based on feedback, I'm working on a 1.1 release and I'm almost there! It'll be released this friday (08/27).
Changelog:
- Language select screen after you start a new game (portuguese added);
- Reworked intro text. Now it teaches you how to play the game instead of a vague lore dump;
- Now the character select screen will inform you the name for the character's ability and the name of their gyro;
- Reworked stages to eliminate exploits;
- Feedback shouts now appear above your RPM. It informs you about your last attack and if it was successful;
- Reworked back/forfeit button to reflect it'll send you back (instead of an X);
- The Pause menu now will have more info about what each button does;
- Enemies will now chase you if your RPM is above theirs (instead of waiting until it becomes red);
- Head bounces will now eject you after 4 bounces, enemies will no longer live on top of your head;
- Dimitri can fail at his attack now, giving you more of a chance at the ground too;
- Rebalanced fight order for all characters;
- Minor graphical fixes.
TheSilentSaint
Keep it up dude. I can't wait to see what the final product ends up like.
rotcivsette
It won't end up very far (for now), but at least it'll be more playable/decent (I hope). Thanks for your support!